Embedded Systems Skills
LED Control Systems
RGB Lighting: Color mixing, brightness control, pattern generation
Animation Engines: Sequence programming, timing control, effect libraries
Power Management: Current limiting, thermal protection, efficiency optimization
Microcontroller Programming
Arduino/Raspberry Pi: GPIO control, sensor integration, communication protocols
Firmware Development: Real-time operations, interrupt handling, memory management
Hardware Interfacing: I2C, SPI, UART communication, analog/digital conversion
Modular Design
System Architecture: Component integration, signal routing, power distribution
Modular Components: Reusable modules, standardized interfaces, scalable designs
Prototyping: Rapid development, testing methodologies, iteration cycles
Code Example: LED Animation Engine
This C/C++ code demonstrates a modular LED animation system with multiple pattern functions:
typedef void (*PatternFunction)(void);
void pattern_wave();
void pattern_pulse();
void pattern_rainbow();
void pattern_strobe();
PatternFunction patterns[] = {
pattern_wave,
pattern_pulse,
pattern_rainbow,
pattern_strobe
};
uint8_t currentPattern = 0;
void loop() {
patterns[currentPattern]();
}
void nextPattern() {
currentPattern = (currentPattern + 1) % (sizeof(patterns) / sizeof(patterns[0]));
}