Embedded Systems Skills

LED Control Systems

RGB Lighting: Color mixing, brightness control, pattern generation

Animation Engines: Sequence programming, timing control, effect libraries

Power Management: Current limiting, thermal protection, efficiency optimization

Microcontroller Programming

Arduino/Raspberry Pi: GPIO control, sensor integration, communication protocols

Firmware Development: Real-time operations, interrupt handling, memory management

Hardware Interfacing: I2C, SPI, UART communication, analog/digital conversion

Modular Design

System Architecture: Component integration, signal routing, power distribution

Modular Components: Reusable modules, standardized interfaces, scalable designs

Prototyping: Rapid development, testing methodologies, iteration cycles

Code Example: LED Animation Engine

This C/C++ code demonstrates a modular LED animation system with multiple pattern functions:

typedef void (*PatternFunction)(void);

void pattern_wave();
void pattern_pulse();
void pattern_rainbow();
void pattern_strobe();

PatternFunction patterns[] = {
    pattern_wave,
    pattern_pulse,
    pattern_rainbow,
    pattern_strobe
};

uint8_t currentPattern = 0;

void loop() {
    patterns[currentPattern]();
}

void nextPattern() {
    currentPattern = (currentPattern + 1) % (sizeof(patterns) / sizeof(patterns[0]));
}